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Question by Zitoox · Jun 16, 2016 at 09:08 PM · scripting problemcharactercontroller

Inverted Char control

It seems that my character controller is inverted =/ When i put it in a prefab, it goes normally to left and right, but forward and back are inverted. When i press W the prefab goes back and S it goes forward -.-

Here's the script:

 using UnityEngine;
 using System.Collections;
 
 [RequireComponent(typeof(CharacterController))]
 public class PlayerCharControl : MonoBehaviour
 {
     public float speed = 3.0F;
     public float rotateSpeed = 3.0F;
     void Update()
     {
         CharacterController controller = GetComponent<CharacterController>();
         transform.Rotate(0, Input.GetAxis("Horizontal") * rotateSpeed, 0);
         Vector3 forward = transform.TransformDirection(Vector3.forward);
         float curSpeed = speed * Input.GetAxis("Vertical");
         controller.SimpleMove(forward * curSpeed);
     }
 }
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Answer by phxvyper · Jun 16, 2016 at 09:30 PM

Vector3.forward is always (0f, 0f, 1f). Your camera is probably facing (0f, 0f, -1f) which is why you think its moving backwards instead of forwards and vice versa.

Instead of Vector3.forward, use transform.forward:

 [RequireComponent(typeof(CharacterController))]
 public class PlayerCharControl : MonoBehaviour {
     public float Speed = 3.0f;
     public float Rotatespeed = 3.0f;
 
     public CharacterController Controller;
 
     void Start() {
         // We only have to GetComponent once!
         // Instead of doing it in Update() every frame, we do it in Start() and store it in memory,
         // thus saving on CPU.
         Controller = GetComponent<CharacterController>(); 
     }
 
     void Update() {
         transform.Rotate(0, Input.GetAxis("Horizontal") * RotateSpeed, 0);
 
         // We use transform.forward since it will always be equal to the local forward facing
         // vector of the transform, even after rotation.
         Controller.SimpleMove(transform.forward * Speed * Input.GetAxis("Vertical"));
     }
 }


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avatar image Zitoox · Jun 16, 2016 at 09:56 PM 0
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Thanks! =D

avatar image Zitoox · Jun 20, 2016 at 01:40 AM 0
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Hey, sorry for asking, but can you help me again? I am having the same issue but on another prefab that is a helicopter. It's pretty annoying because i tried everything and it stil doesn't work.

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