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Question by yogiektambakboyo · May 17, 2013 at 09:59 AM · androidcameraorthographicorthographic camera

Best Setting Size Orthographic Camera?

Hi guys, I'm very newbie in unity,,

Now i creating project 2D game with Unity in android device.. I use orthographic camera with size 240..

I want to play it in devices with resolution 320x480.. Is it best setting for camera??

because some object look big in PC but in device look small.. not same..

Sorry my english bad.. . .

Thank You

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Answer by Fattie · May 17, 2013 at 11:51 AM

Really, the best size setting is:

  1

things are incredibly easier if you use 2DToolkit (asset store). It just makes it all completely automatic.

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avatar image yogiektambakboyo · May 18, 2013 at 01:39 AM 0
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thank for your answer fattie..

i was try your advice..

set the camera size to 1..

but game view is not full like scene view..

alt text

if i set the size to 12..

game view is full..

is it best view??

alt text

size.png (122.3 kB)
avatar image Fattie · May 18, 2013 at 07:06 AM 0
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usually it's $$anonymous$$UCH EASIER if you set the camera size to 1 always.

Then, $$anonymous$$A$$anonymous$$E THE SPRITE BIGGER ... simply change the size of the sprite until it fills the screen.

if you're trying to do "pixel perfect" graphics you need to actually change the actual PNG

avatar image yogiektambakboyo · May 21, 2013 at 01:45 AM 0
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O$$anonymous$$ fattie.. thank a lot man..

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