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Question by MohammadAlizadeh · Jul 30, 2017 at 12:09 PM · networkingvector3listlinerenderersync

How to Sync List

Hello, i need to sync vector3 list that i stored so clients can see positions of the LineRenderer that i used for painting I'm kinda trying to make multiplayer painting game

I can't just type [SyncVar] on top of it.

 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine.Networking;
 
 public class StoreLineRenderValues : NetworkBehaviour {
     
     public List<Vector3> positions;
 
 }


I searched a lot and i found struct but i have no idea how to use it

Thanks

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Answer by MohammadAlizadeh · Aug 02, 2017 at 01:48 PM

Well i converted it to array and stored it inside Vector3[ ] then i used [ClientRPC] and [Command] to send the arrays

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