Question by
Dealzu-The-Wikid · Apr 08, 2020 at 08:51 PM ·
physicsrigidbodyconstraintsy axis
Rigidbody constraint problem on the Y axis.
Character has a Rigidbody and a Collider.. any attempt to constrain on the Y axis makes the character go through the terrain. I have a simple box collider. Pretty sure if its not a bug its some kind of issue with the components i do or dont have attached. Checking is Kinematic also yields the result of me going through the terrain. Point me in a direction (Ive scoured the docs and scripting references so that will not be helpful), any ideas what else I could look at?
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