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Question by Chanyutx10 · Jun 24, 2017 at 04:11 AM · androidiosscript.

Unity In-App-Purchase Best practice

Hi,

I am adding In-app-purchase into my project by using Unity Built-in purchasing API. Following the tutorial, in function ProcessPurchase(), I have to return PurchaseProcessingResult.Complete after successfully give user an item.

What if there an exception occurs before I can give user an item, and that causes ProcessPurchase() do not return anything. How could I restore that purchasing when launch game again?

Thank you,

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Answer by Chanyutx10 · Jun 27, 2017 at 03:42 AM

I read unity purchasing library again, and found the answer. After initialized, if Purchasing API detects that it has an unfulfilled purchasing, it will invoke ProcessPurchase automatically. So I can implement a logic in ProcessPurchase method for give user an item for unfulfilled purchase.

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