Question by
Kindaiman · Dec 05, 2017 at 07:57 PM ·
instantiate prefabtriggering animation box collider
How to Instantiate a prefab with radius using OverlapCircleAll ?
I have this script but something is wrong. Can you help me trigger the boxes that are in radius using OverlapCircleAll to explode and instantiate the boxes prefabs. I can explode them with no problem but cannot instantiate it. All I'd like to achieve is when trigger any box it will trigger others in that radius and destroy'em plus effects. Thank you
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