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Question by
Leirlux · May 04, 2015 at 11:02 AM ·
unity 5prefabsceneoculusrift
How can I add visual effects on the OVRPlayerController?
Well ... nothing more to say about this. When I try to add visual effects such as bloom, tonemapping or Chromatic aberration, it turns to black my OVRPlayerController cameras on my game. I have the latest Unity3D editor update, the latest OculusUnityIntegration.unitypackage and latest Oculus drivers installed.
EDIT
1) I've tried to change from "Deferred rendering" to "Forward rendering" on Player Settings; it's a windows-based x86 executable. It doesn't work.
2) Tried to add just 1 effect (lightsafts), neither it work.
Comment
Does anybody have the solution to this problem? Have you experienced this aswell?