Why does it take so long for questions to get published
I don't want to bash a dead horse with a stick. But seems ridiculous to wait 3+ days for questions to get published.
:/ why does it take so long? Should I just ask the question again and again, until it gets published?
Answer by Dave-Carlile · Feb 12, 2016 at 01:00 PM
The moderators are all volunteers, sometimes they're all busy. The mod tools after the site conversion awhile back are awful to use. People get tired of seeing the same syntax error questions over and over and over, and moving them over to the Help Room where they belong takes way too many clicks.
You should not continue to ask your question over and over. If it's a simple question like a syntax error or how do you do something (or anything else that's listed as "what questions not to ask" in the FAQ), ask it in the Help Room where there is no wait for moderation.
As you mentioned in one of your other questions on this topic, yes, a low reputation forces you to go through moderation in the default space. Go upvote people, answer questions, generally participate in the community to build some reputation and you can skip the mod queue. It doesn't take much.
Its not a simple question(s), atleast not in my opinion. I am a professional developer, who is using unity for the first time, hence the 0 rep but asking advance questions. I think this is part of my problem, @meat5000 said that there was a lot of spam bots attacking the site with hand written problems, And I can see how I would appear as one of them.
From a professional standpoint - in my opinion-, its pretty poor for the official website of unity not to have paid moderators.
And again, I wouldn't know what to upvote. Very little experience with unity, I am re-writing game systems, I don't have to interact with unity (much), hence why my questions are mainly about exposing data.
To expand on that first paragraph, your question, which seems fine, is behind 200 other iffy questions to be moderated, which is 1.5 hours of (unpaid) work. In the past, we've simply mass-published when the queue got long, but that just leaves your question buried on page 5, which is worse as far as getting an answer.
1.5 hours of (unpaid) work
260 questions took 2 straight days, 2 weeks back. I've got a family and when no other mods are around I do what I can :P I like to look through each question if I can, checking for duplicates and hidden spam, or questions which dont belong on UA.
I apologise that sometimes I can make a bad decision.
I do thing that there is a little bug on site at the moment that after one's question is rejected it still says in the header "Awaiting $$anonymous$$oderation". Note that a reject does not mean it was a bad question; there are many many reasons in the FAQ but I will always endeavour to publish a question that has time and effort put in to it.
If your question is rejected the best thing to do is modify and resubmit (if it fits the guidelines).
There is paid support which lurks UA but they have a lot on their plate with other things. That and it seemed that the whole of Unity3D Brighton takes their holiday in January :P