Question by
MrJimGamer · May 03, 2018 at 05:24 PM ·
graphics
Why so many features that Unity is advertising are not working in unity 2018.1 HDPipeline?
So u like terrain? You like shader graph? do u like ssrr and ambient occlusion? do you like polybrush? WELL taugh?These things do not work in the new unity 2018.1 HD why ? i dont know. Anyone with a solution that only is for HDPipeline can answere. I know why they dont work cause they dont have deferred light but this is advertising to work or at least they should work.All the games out there use terrain why it does not work?Why shader graph only works on lightweight?What if i want to make custom materials in hd?Why the ssrr does not work in these pipelines?Even in the HD pipeline that aims for realism u can not have the tool for make them. Please comment and tell me how to fix it or work around will be a big help thanks.
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