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Question by rushi2711 · Dec 12, 2018 at 12:19 PM · androidunity 5ios

Blinking light 3 times after a pause of 15 seconds

Hi I am trying to blink point light 3 times after a pause of 15 seconds. I am unable to do it within a for loop as all statements get executed all at once. Can anyone suggest whats wrong?

 public int totalDuration;
 public int noOfFlashes;
 public string typeOfFlash;
 public Light flashLight;






 IEnumerator flashLightForBuoys(){

     for (int tempCounter = 0; tempCounter < 4; tempCounter++){

         if (typeOfFlash == "small")
         {
             StartCoroutine(waitForInterval(1));
         }
        
     }

     yield return new WaitForSeconds(15);
 
     StartCoroutine(flashLightForBuoys());
 }


 private IEnumerator waitForInterval(int waitTime)
 {
     flashLight.enabled = true;
     Debug.Log("flashLight turned on 1" + flashLight.enabled);
     yield return new WaitForSeconds(waitTime);
     flashLight.enabled = false;
     Debug.Log("flashLight turned on 2" + flashLight.enabled);


 }
 private void Start()
 {
     StartCoroutine(flashLightForBuoys());
 }

   



}

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Best Answer

Answer by Hellium · Dec 12, 2018 at 12:37 PM

 IEnumerator FlashLightForBuoys( int blinkCount = 1, float interval = 15, float onDuration = 1, float offDuration = 1 )
 {
     YieldInstruction onWait = onDuration < Mathf.Epsilon ? null : new WaitForSeconds(onDuration);
     YieldInstruction offWait = offDuration < Mathf.Epsilon ? null : new WaitForSeconds(offDuration);
     YieldInstruction intervalWait = interval < Mathf.Epsilon ? null : new WaitForSeconds(interval);
 
     while( true )
     {
         for ( int blinkIndex = 1 ; blinkIndex <= blinkCount ; ++blinkIndex )
         {
             if (typeOfFlash == "small")
             {
                 flashLight.enabled = true;
                 yield return onWait;
                 flashLight.enabled = false;
                 yield return offWait;
             }
         }
         yield return intervalWait;
     }
 }
 
 private void Start()
 {
     StartCoroutine(FlashLightForBuoys( 3, 15, 1, 1 ));
 }
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