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Question by jpric2024 · Aug 20, 2020 at 12:51 AM · grid based game

How can I set the exact size of an object in pixels?

So I was reading an article about Hollow Knight, and it stated that they gridded the world in 64x64 black boxes. My question, since I haven't been able to find an answer, is how can I replicate that? Or rather, what is Unity's units to pixels ratio?

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Answer by xxmariofer · Aug 20, 2020 at 06:22 AM

unity is not based on a grid system you will have to implement that system by yourself, the pixels to units ratio is not a global parameter, but for each sprite there is a "pixel per unit" in the inspector that you can edit

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avatar image jpric2024 · Aug 20, 2020 at 11:47 AM 0
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