Character animation issue, head is not having animation effect
This might be asked so many times. If asked, sorry for asking again. I imported a fbx file, a player character. I applied animator to the parent object (the body and the head are different children). The body of the character object has the idling animation applied, but the head is just statically staying at the same position before I press the play button, not being part of the animation with the other body parts. What can I do to kinda assign the head to the animation and make it as part of the body? Thank you.
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