Unity Scene Navigation on X and Z plane
So I just updated to 2018.2.13f1 from 2018.1.5. and my scene navigation appears to have changed. Before I would press the arrow keys and they would all behave like the left and right arrows still do, in that they would move the camera without ever effecting it's Y value in the direction of the arrow I pressed with respect to the rotation.
Meaning that I could stare directly down and the floor and move in every direction without ever changing the height my camera was flying at. Now when I use the Up and Down arrows it moves the camera directly towards the direction the camera points, including changing the Y value. This basically means it zooms in rather than pans. And I already did that with the mouse wheel so it's just really annoying to do small movements in scene.
Is there any way to revert this?
Your answer
![](https://koobas.hobune.stream/wayback/20220612181701im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
How to make a main menu like that ? 1 Answer
Unity 5 - My raycast is hitting my player, and I can't figure out why 2 Answers
Scene duplication does nothing 1 Answer
Scene camera moves only a nudge, then stops 0 Answers
How to I move a game object (e.g. camera) to the position I am looking from in scene view? 1 Answer