Question by
em-kay · Jun 23, 2017 at 04:16 AM ·
instantiaterandomgeneration
How to instantiate bunch of cubes randomly in particular direction?
Hi, I am new to unity and don't have much experience in C#. I have some 3D Cubes with some signs on them, I need to find an algorithm to instantiate these cubes and make a random platform for my gameplay. Cubes should fit each other side by side in a way that arrows point the same direction. Could anybody guide me through this please?
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