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Question by tomasherrera · Jun 24, 2011 at 05:32 AM · 2drotationrotateshooter

Its this possible?

i want to rotate my character´s weapon to point to my mouse cursor like a 2d shooter, ive tried a lot but i cant do it, please somebody help me, even a guide or any ideas will be hopeful!! thanks

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Answer by testure · Jun 24, 2011 at 05:36 AM

transform.LookAt(Input.mousePosition);

done like dinner.

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avatar image tomasherrera · Jun 24, 2011 at 05:43 AM 0
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that does not work i already trie, thats for 3d games i think, $$anonymous$$e is a 2d shooter. but thank you anyway

avatar image Dreamblur · Jun 24, 2011 at 05:59 AM 0
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You have to pass worldspace coordinates derived from a conversion of the cursor's screenspace coordinates rather than the actual cursor position, but that's basically the idea.

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