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This question was closed Sep 04, 2013 at 08:27 AM by DeadKenny for the following reason:

The question is answered, right answer was accepted

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Question by DeadKenny · Sep 04, 2013 at 07:39 AM · c#gameobjectfindprivatedefine

Find Define GameObject Problem.

Ok another noob problem, hopefully.

I need to define a GameObject by finding it in another object. However it says I can't, not Implicitly something error.

Code:

 public GameObject turret;   
 private GameObject turCamera;
 
 void Start(){
 
   
    turCamera = turret.transform.Find("turretCamera");
 
 
 
 }


What I do wrong?

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Answer by Jake-L · Sep 04, 2013 at 07:54 AM

Transform.Find() returns a Transfom and you can't implicitly convert a Transform to a GameObject.

Try this:

 void Start() {
   Transform tf=turrent.transform.Find("turrentCamera");
   if (tf)
      turCamera=tf.gameObject;
 }
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avatar image DeadKenny · Sep 04, 2013 at 08:14 AM 0
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Ok this works thanks... $$anonymous$$an I hate it when something so small just stops everything.

Thanks again.

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Answer by Rebnerod · Sep 04, 2013 at 08:01 AM

Probabbly you can do it like

 turCamera = gameObject.FindWithTag("example").transform;

or

 turCamera = gameObject.Find("turretCamera").transform;
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avatar image Jake-L · Sep 04, 2013 at 08:04 AM 0
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Sorry, didn't see your answer was awaiting approval when I wrote $$anonymous$$e. However, it's a good practise to check for null before accessing the transform.

avatar image DeadKenny · Sep 04, 2013 at 08:10 AM 0
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How come gameObject. does not show Find for me?

Busy trying Jakes answer...

avatar image Rebnerod · Sep 04, 2013 at 08:10 AM 0
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Yes you're right. I also think that your answer is a better option

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