Unity crashing on play mode
Hello everyone!
I been working with unity for more than 3 years and never had such an error.
When i hit play mode after a few seconds the editor closes.
I went to the log for the error and says this:
{"level":"info","message":"Starting Server","timestamp":"2019-12-13T11:14:10.343Z"}
{"level":"info","message":"Server started on port [52012]","timestamp":"2019-12-13T11:14:10.352Z"}
{"level":"error","message":"[Unity Package Manager (Upm)]\nParent process [5788] was terminat{"level":"warn","message":"Package folder [E:\\Pablo Creaciones\\RFG - Wormhole\\Packages\\com.unity.package-manager-ui] missing package manifest.","timestamp":"2019-12-13T11:14:14.155Z"}
{"level":"warn","message":"Package folder [E:\\Pablo Creaciones\\RFG - Wormhole\\Packages\\com.unity.standardevents] missing package manifest.","timestamp":"2019-12-13T11:14:14.156Z"}
{"level":"warn","message":"Package folder [E:\\Pablo Creaciones\\RFG - Wormhole\\Packages\\com.unity.textmeshpro] missing package manifest.","timestamp":"2019-12-13T11:14:14.156Z"}
{"level":"error","message":"[Unity Package Manager (Upm)]\nParent process [2200] was terminated","timestamp":"2019-12-13T12:58:18.424Z"}
I have no clue what does that means. Any help? I have the latest unity version.
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