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UNET Direct IP Connection not working
Hey, I was setting up network on my project using 5.6.1f1 when I noticed I couldn't connect to myself, or have anyone else connect to me, via my Public IP. I thought it was a NAT problem or some bad portforwarding on my part but then I tested the same setup on one of my older projects using 5.4.2f2 and it worked perfectly fine. I could connect solidly, no problems.
Can anyone help me figure out what's going on? Is it a Unity's problem or a connection problem? I don't wanna spend 50 euros on a NAT asset just because something got messed up in network development. Thank you for your time.
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