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Losing Data On Shutdown
**Ive been using Unity 3 for about 2 months now, and with the current project i am working on, i am using multiple terrains within one scene.
For some reason, if my computer turns off randomly (which it sometimes does), the particular terrain i am working on becomes corrupted when i re-open the program. This happens regardless of whether i save the project before it turns off or not.
If i had saved the data Before it switched off, surely it would just load the data as it was saved, but it doesnt, and i don't know if that's something happening on my end or within unity.
Any light on this situation would be most appreciated.**
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