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Question by StarlingSoftworksInteractive · Mar 23, 2017 at 06:09 AM · c#scripting problemscripting beginnermovement script

[SOLVED] How to still move the character but with different keys?

Hey guys, How to add two player with on one keyboard? I basically have two object with 2 movement scripts and I add Player1Horizontal with A&D keys and Player2Horizontal with right and left arrows, but I doesn't work. [Updated]Player 1 Script publice GameObject Player; public float speed; Rigidbody2D rb;

     void Start()
     {
         rb = Player.GetComponent<Rigidbody2D>();
     }
 
     void FixedUpdate()
     {
         Player1();
     }
 
     void Player1()
     {
         float x = Input.GetAxis("Player1Horizontal");
         rb.velocity = new Vector3(x * speed, rb.velocity.y, 0);
     }
 }

Do the same for Player2

On both players object I have a rigidbody and collider

Here's is some photos alt text

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avatar image StarlingSoftworksInteractive · Mar 23, 2017 at 06:23 AM 0
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Hey Guys, I solved the problem. The problem is to that I need to add an gameobject and reference it in my script. cause the script got confuse to which rigidbody to use,

avatar image StarlingSoftworksInteractive · Mar 23, 2017 at 06:28 AM 0
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I just thought I won't delete it because someone might find this useful. If you want to delete it, than go a head

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