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Character Importing Issue Blender
I know there are already a ton of questions on this but this is relatively quick. I have two animations for my armature for a character. One that WALKS and one that LOOKS AROUND. When I import that armature and character into unity only one of the animations shows up, depending on which I was working on when I imported it. How can I get all the animations to import not just one?
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              Answer by W3ST · Jan 03, 2011 at 06:13 PM
how are you importing it? save it into your assets file, that works for me.
Exported it as an FBX and saved it to the assets file...
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                