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Using HOTween, how to animate some Tweeners in parallel inside a sequence?
I'm trying to create a sequence in which in one of its steps I have to play some Tweeners in paralell. It's hard to explain in words...
Imagine the following Sequence:
Move object A.
Move object B AND Move object C AT THE SAME TIME.
Move object D.
My problem is that I do not know how to set step 2, since a Sequence only has methods to append, insert or prepend one Tweener after another.
I thought of solving this issue using callbacks but could not get the desired result and the code became messy.
Any help will be very helpful.
Sequences, as the name implies, only really works for sequential events. For things happening in parallel, you might need independent Tweens/Sequences
Answer by FredZvt81 · Apr 09, 2014 at 10:08 PM
This question was answered in the forum:
http://forum.unity3d.com/threads/118515-HOTween-a-fast-and-powerful-Unity-tween-engine/page78
Answer by Andrey-Postelzhuk · Feb 20, 2020 at 12:09 PM
Use Sequence.Join()
Use can read more here: http://dotween.demigiant.com/documentation.php#creatingSequence
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