Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by marco.siino · May 11, 2015 at 12:12 PM · unity 5asset storepublishingcompatibilitypublisher

Testing Unity 5 compatibility but publishing for Unity 4.x (or 3.x)

Hi, i would like to know what is the best and simple way to test the compatibility of a Unity Asset Package with Unity 5, but publishing it with Unity 4.x (or also Unity 3.x). I could create the package directly in Unity 5 and publish it from it, but i don't want it to be limited to Unity 5 users, i want that also Unity 4.x users (and, if possible, also Unity 3.x users) could use it.

So basically suppose i build a package on Unity 4 or Unity 3, then, before publishing it, i want to know if it will be compatible with Unity 5 and will not show the warning that says that the script may be incompatible when the user purchase it. There is a way to try the compatibility before publishing it, instead of send it for review to the Unity team, and wait the package to be published, then trying to purchase it and see if the "warning" message is shown ?

My assets, currently, are mainly graphics packages (models with textures and their prefabs) but sometimes contains some simple scripts which maybe incompatible with unity 5, so i would like to test them before publishing with Unity 4 or 3.

For example, one of my published package (published with Unity 4.x) shows the warning message. I tryed to import it in Unity and i've corrected the errors, now i want to send an update, but instead of publishing it with Unity 5 i want to publish again with Unity 4 so that people who doesn't have Unity 5 can use it.

Thanks!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Why I can't publish my asset in asset store? 0 Answers

Creating parts of terrain with different tools 1 Answer

What to do if the Asset Store will not load a texture pack? 0 Answers

Publishing for IOS trouble: MarFileParser.sh permission denied then MapFileParser.sh Not Found 1 Answer

How can you tell if the asset submission worked? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges