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Question by Linkthehylian04 · Jun 19, 2017 at 01:45 PM · scripting problemc #

Why doesn't this script work?

Here is my script: using System.Collections; using System.Collections.Generic; using UnityEngine;

 public class PlayerController: MonoBehaviour 
 {
     private Rigidbody;
 
     void Start ()
     {
         rb = GetComponent<Rigidbody>();
     }
 
     void FixedUpdate()
     {
         float moveHorizontal = Input.GetAxis ("Horizontal");
         float moveVertical = Input.GetAxis ("Vertical");
 
         Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
         rb.velocity = movement;
     }
 }
  

for some reason, it says the semicolon after private rigidbody isn't suppose to be there. Can someone please help? This script is in c#.

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Answer by Jessespike · Jun 19, 2017 at 01:59 PM

rb is not defined anywhere.

you probably meant to do this:

 private Rigidbody rb;
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