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Question by
ILikePinyin · Jan 15, 2021 at 06:14 AM ·
unity 5unity5navmeshnavmeshagent
When I set Obstacle Avoidance Radius of NavMesh in Unity, the unit defuse to move?,I set Avoidance Radius in NavMesh Agent, and my unit refused to move?
As this image show, when I set Obstacle Avoidance - Radius to 4.5 and lower, the unit will refuse to move (it means it can't find the path?), but if I set it 5.0 or higher, all will work well. I've set the radius before I bake the NavMesh, but it still doesn't work.
rxuw5x3z65qj1wgj07e2.png
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