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Question by Claprex · Jun 14, 2017 at 06:08 PM · unity 5instantiatecs1503

Instantiate Problem ( RandomRange)

Hi. I need help . I get an error when I write these codes. Where do i make mistakes ? Thanks.

Error : CS1503 cannot convert from 'UnityEngine.Vector3' to 'UnityEngine.Transform

using UnityEngine; using System.Collections;

public class SpawnArea : MonoBehaviour { public Transform prefab; public float width = 3; public float second = 1; private bool create = true; void Update() { if (create) StartCoroutine("CreatePrefab"); }

 IEnumerator CreatePrefab()
 {
     create = false;
     width += width;
     Instantiate(prefab, new Vector3(Random.Range(-2f,3f), 0, 0));
     yield return new WaitForSeconds(second = Random.Range(1f, 5f)); 
     create = true;
 }

}

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Answer by Vicarian · Jun 14, 2017 at 06:29 PM

The overload of Instantiate you're using expects an object of type Transform for its second argument. You'll need to supply a third argument - a Quaternion - to get this to do what you want.

 using UnityEngine; 
 using System.Collections;
 
 public class SpawnArea : MonoBehaviour { 
     public Transform prefab; 
     public float width = 3; 
     public float second = 1;
     private bool create = true;
 
     void Update() { 
         if (create) 
             StartCoroutine("CreatePrefab");
     }
 
     IEnumerator CreatePrefab()
     {
         create = false;
         width += width;
         Instantiate(prefab, new Vector3(Random.Range(-2f,3f), 0, 0), Quaternion.identity);
         yield return new WaitForSeconds(second = Random.Range(1f, 5f)); 
         create = true;
     }
 } 
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avatar image Claprex · Jun 14, 2017 at 06:36 PM 0
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Thank you very much is fixed.

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