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sonnyboy1999 · Dec 02, 2019 at 07:31 AM ·
2d gametrigger
Can go through a trigger,but movement becomes slow,and raycast can't detect
Added a polygon trigger collider 2D as a bounding shape of my cinemachine confiner .the confiner works just fine.but player's movement becomes awful slow,and raycast can't detect anything.I think they still somehow "collide" with the trigger?Can someboy help me out there?
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