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Question by PersonProgramming · Jun 13, 2017 at 07:24 AM · scenevariableplayerprefs

Playerpref float is out of range?

So I am trying to make it so that if the player dies after a certain event, the Game over screen will be slightly different. So I put the following lines of code in the first script when the event happens.

      g = 3;
      PlayerPrefs.SetFloat("Special Gameover", g);

Then in the other script in the game over screen I put this

 public class Gameover : MonoBehaviour {
     float g;
     void start()
     {
         g = (PlayerPrefs.GetFloat("Special Gameover"));
         
 
 
 
     }
     
     // Update is called once per frame
     void Update () {
         if (Input.GetMouseButtonDown(0))
         {
             if (g == 3)
             {
                 print("Active");
             }
         }
     }
 }

But whenever I start the game over screen it says: ArgumentOutOfRangeException: Argument is out of range. Parameter name: index

I honestly don't know what I am doing so someone please help.

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avatar image ShadyProductions · Jun 13, 2017 at 07:24 AM 0
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Are you trying to access an array index somewhere? Show the rest of the code, and the line where you get the error please.

avatar image FunIsDangerous · Jun 13, 2017 at 10:14 AM 0
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I'm not sure at all and don't have access to a PC right now to try it, but try removing the space in the name (SpecialGameover)

avatar image Raimi · Jun 13, 2017 at 11:49 AM 0
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g is a float so you need to add f to the end of the value like...

 float g = 3f;

Use int ins$$anonymous$$d

 int g = 3;

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Answer by KukadiyaPrince · Jun 13, 2017 at 08:07 AM

try this code

 public class SetFloat : MonoBehaviour
 {
     public float g=3;
      void Start()
       {
             PlayerPrefs.SetFloat ("floatValue", g);
             TestFloat ();
      }
     public void TestFloat()
     {
             float value;
             value = PlayerPrefs.GetFloat ("floatValue");
             Debug.Log ("Value : " + value);
         }
 }



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avatar image ShadyProductions · Jun 13, 2017 at 08:14 AM 0
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This is not relevant to the issue, you just game him the same he already had, the problem is not in the playerpref.

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