UI Scaling problems with Screen Space - Camera
So I'm making a 2D platformer and I just got done with the Health UI. When I click play, the health bar looks perfect in a smaller screen, but when I maximize it, the health bar moves quite a ways to the right. Is there a way to scale it to where it will stay in the same place no matter what the screen size is?
Answer by Mrslayer01 · Nov 29, 2015 at 11:39 PM
I have had the same issue and it has to do with your pivot points for your hp bar. I used this video a lot for reference. Hope it helps!
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