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Question by Razouille · Mar 01, 2015 at 11:24 AM · networkingmultiplayersteamonlinelocal

Local and Online multiplayer : which plugin ?

Hello everyone,

I'm currently looking for a multiplayer plugin in order to have local and online multiplayer for a 2D beat'em all. I found several plugins like Photon, Bolt, MultiLan/MultiOnline, uLink, TNet, ... All of these have good opinions, so i'm stuck : i don't know which one i have to choose ! At the end my need is to have like the multiplayer of Broforce game : mix local and online (for example 2 players on the same screen, then 2 others can join online), and compatible with Steam, so no ingame account system.

If someone has experienced one of these plugin and think it can fill my needs please let me know !

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Answer by TheFloatingSheep · Mar 01, 2015 at 08:07 PM

If you know C# than... choose photon. But if you know just javascript, choose another one. Because Photon is a good plugin but it's all wrote in C# and it's hard or impossible (depends in what you do) to make it work with js.

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avatar image Razouille · Mar 02, 2015 at 01:36 PM 1
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The problem with Photon is that it's cloud only, a player cant start his own server, in order to depend on its own connection. I know it's better cause the game wont crash if the first player leaves, but if the ping is high there is nothing a player can do to improve this.

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