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Heyzap Integration
Hi ALl,
I want implement in my new Unity game the HeyzapLib but have some problem. When i call in my inizialization the Funtions:
HeyzapLib.load()
I riceve the error below:
DllNotFoundException: heyzapbridge HeyzapLib.load () (at Assets/Plugins/HeyzapLib.cs:82)
Where I wrong have anyone used Heyzap?
Answer by Thecle · Aug 10, 2012 at 08:31 PM
Hello,
I made lots of testing and whatever version i used (free, indy or pro) i had the same bug.
The answer is simple : it don't work in unity at all. You must compile, even with those fatal error it will works once inside Blustack or in your phone/tablet.
Hope it help.
Regards,
Thecle.
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