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Extremis1 · Jun 12, 2017 at 09:09 AM ·
javascriptcollisionvector3charactercontrollerdestroy
Respawn when a character hits an object with a tag of "Kill" , but after 3 deaths the controller is destroyed
I have tried to create some sort of death counter that counts the number of deaths and respawns the player after each death. After 3 deaths, the controller is meant to be destroyed, but i can never get this to work. Here is the teleporting script used so far:
function Update() { }
function OnControllerColliderHit(hit) {
{
if (hit.gameObject.tag == "Kill") {
transform.position = Vector3(0, 20, -36);
}
}
}
this works, but when i try to incorporate a death counter, everything mucks up. Can someone please help me?
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