Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by sumit47 · Jun 28, 2017 at 11:00 AM · c#scripting problemgameobjecthierarchycolor change

how to change gameobject color in hierarchy for highlight purposes.

I want to highlight a particular gameobject in hierarchy to make it important, so that i can find it at aglance. Any code guys???

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ShadyProductions · Jun 28, 2017 at 02:15 PM 0
Share

Answers doesn't work like this, you come with code and we will help you fix issues with it.

3 Replies

· Add your reply
  • Sort: 
avatar image
1

Answer by icardenas_unity · Oct 29, 2019 at 07:51 PM

I know it is too late .. but ... i hope this work for anyone :) https://www.youtube.com/watch?v=x433HgFheeE ,I know it is too much late but... i hope it works for some body else :) https://www.youtube.com/watch?v=x433HgFheeE

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by sumit47 · Jun 29, 2017 at 04:51 AM

I used this code working properly but working only on gameobject selection , while i want it stable so that i can find my important gameobject at a glance.

using UnityEngine; using System.Collections; using UnityEditor; [InitializeOnLoad] public class MyHierarchyPanel { static MyHierarchyPanel () { EditorApplication.hierarchyWindowItemOnGUI += hierarchWindowOnGUI;

 }
 static void hierarchWindowOnGUI (int instanceID, Rect selectionRect)
 {
     //change bg and font color
     GUI.backgroundColor = Color.black;
     GUI.contentColor =Color.white;

     // get objects
     Object o = EditorUtility.InstanceIDToObject(instanceID);
     GameObject g = (GameObject)o as GameObject;
 }

}

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by jj_unity328 · Jul 16, 2018 at 06:49 AM

This, while not perfect either, will allow you to highlight whatever you want.

Source: https://unity3d.college/2017/09/04/customizing-hierarchy-bold-prefab-text/

Note that there is also a link to a youtube video in the link.

Eg taken from the link to highlight prefabs:

 using System.Linq;
 using UnityEditor;
 using UnityEngine;
 
 [InitializeOnLoad]
 public class CustomHierarchy : MonoBehaviour
 {
     private static Vector2 offset = new Vector2(0, 2);
 
     static CustomHierarchy()
     {
         EditorApplication.hierarchyWindowItemOnGUI += HandleHierarchyWindowItemOnGUI;
     }
 
     private static void HandleHierarchyWindowItemOnGUI(int instanceID, Rect selectionRect)
     {
         Color fontColor = Color.blue;
         Color backgroundColor = new Color(.76f, .76f, .76f);
 
         var obj = EditorUtility.InstanceIDToObject(instanceID);
         if (obj != null)
         {
             var prefabType = PrefabUtility.GetPrefabType(obj);
             if (prefabType == PrefabType.PrefabInstance)
             {
                 if (Selection.instanceIDs.Contains(instanceID))
                 {
                     fontColor = Color.white;
                     backgroundColor = new Color(0.24f, 0.48f, 0.90f);
                 }
 
                 Rect offsetRect = new Rect(selectionRect.position + offset, selectionRect.size);
                 EditorGUI.DrawRect(selectionRect, backgroundColor);
                 EditorGUI.LabelField(offsetRect, obj.name, new GUIStyle()
                 {
                     normal = new GUIStyleState() { textColor = fontColor },
                     fontStyle = FontStyle.Bold
                 }
                 );
             }
         }
     }
 }

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image sumit47 · Aug 22, 2018 at 06:02 PM 0
Share

should i put this script on an empty gameobject in hierarchy ???

avatar image jj_unity328 · Aug 23, 2018 at 06:57 AM 0
Share

@sumit47 It only need to reside in your Project in a Editor folder. It doesn't actually need to be a $$anonymous$$onoBehaviour afaIk.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

361 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Is there anyway to batch renaming via Editor [not on Runtime] multiple game objects in the hierarchy ? 4 Answers

How to debug the object position in the grid of objects? 0 Answers

How to store a gameobject in a variable 1 Answer

[HELP]Changing Color fill of slider on button clicked 0 Answers

How do i change a sprite when another gameobject with the same prefab is colliding / is near 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges