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Gamepad axis as getbuttondown
Hi guys!
I'm trying to use a gamepad in my game, but I can't figure out a way to use the gamepad axis as a button down. When I use GetAxisRaw the game itself will behave as if it has multiple button presses and I only want one.
Right now I have this piece of code:
                if (Input.GetButtonDown("P2 Left"))
                 {
                     Move_Left();
                 }
                 else if (Input.GetButtonDown("P2 Right"))
                 {
                     Move_Right();
                 }
 
               How can I do this with the gamepad axis?
Tnks for the help guys!
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