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Override Buffer Time for VideoPlayer
Is there a way to override the buffer time for the native Unity VideoPlayer? In short, I have several different videos streamed from internal servers that need to be loaded at the same time and synced up. I am aware of the limitations of having a fixed buffer (Ex. low-speed internet) but already have a means of handling cases where the videos cannot be loaded in the allocated time.
I'm currently using a video player on the asset store that supports this, but I would like to migrate over to Unity's VideoPlayer.
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