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Question by Yutaaa · Jun 10, 2017 at 11:58 PM · gameobjecttransformarrayunity 2d

How to convert GameObject array to Transform array in C#?

Hello!

I'm developing a rhythm game with Unity. However, when I was modifying some scripts during development, I was having trouble specifying the type between arrays. I had to put the value of the GameObject array into an array that I had previously created as a Transform array.

Is there a way to convert a GameObject array to a Transform type, or to put the value that the GameObject array had into the Transform array?

I need help!!

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avatar image sleepandpancakes · Jun 11, 2017 at 12:22 AM 0
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I'm confused. Why can't you just declare the array like Transform[] myTransforms?

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Answer by landon912 · Jun 11, 2017 at 01:43 AM

Sure.

 GameObject[] goArray = {...};
 Transform[] transArray ;
 
 transArray = new Transform[goArray.length];
 
 for(int i = 0; i < goArray.length; i++)
 {
      transArray [i] = goArray[i].transform;
 }
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avatar image FunIsDangerous · Jun 11, 2017 at 03:31 AM 0
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A little bit reversed but same logic with goArray[I].transform

avatar image landon912 FunIsDangerous · Jun 11, 2017 at 11:47 PM 0
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Thanks, fixed.

avatar image ShadyProductions · Jun 11, 2017 at 08:44 AM 2
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Simplified with LINQ: Transform[] transArray = goArray.Select(f => f.transform).ToArray();

avatar image Yutaaa · Jun 12, 2017 at 04:31 AM 0
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I solved it the way you told me! Thank you!

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Answer by Enyph-Games · Jun 11, 2017 at 08:53 AM

GameObject[] goArray; Transform[] transformArray; transformArray.length = goArray.lenght; for(int i = 0; i < goArray.length; i++) { transformArray[i] = goArray[i].transform; }

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