Unity 2017.3.1 timeScale not working ?
hello. i'am tried unity version 5.3.2 is timeScale=0 function working and retry unity 2017.x.x version is not working. please help me.
this code ;
using UnityEngine;
using System.Collections;
public class paused : MonoBehaviour {
public static bool GameIsPaused = false;
public GameObject pauseMenuUI;
void Update () {
if(Input.GetKeyDown(KeyCode.Escape))
{
if(GameIsPaused)
{
Resume();
} else
{
Pause();
}
}
}
void Resume()
{
pauseMenuUI.SetActive(false);
Time.timeScale = 1;
GameIsPaused = false;
}
void Pause()
{
pauseMenuUI.SetActive(true);
Time.timeScale = 0;
GameIsPaused = true;
}
}
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