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Question by Duncster94 · Jul 13, 2016 at 01:16 AM · zoom

Clamping camera forward and backward vector

My perspective camera is rotated on the x axis. I've implemented a zoom with the scroll wheel and it works great.

I'm trying to limit the zoom, however. My solution right now is to take the relative scale of the transform.forward y and z components and clamp the y and z position of the camera with those. It works well, except it limits the y axis, so when I move around I can't go below a given y due to my clamp with is ideally meant to affect the zoom only.

Is there a way to clamp the forward and backward movement of the camera? I've been looking everywhere but can't find a thing.

Thanks.

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