How to write script for pseudo 3D in a 2D project?
I'm a 1st year student studying game design and the current module that we are focusing on is programming. For my final project I've decided to create a pseudo3D game similar to Space harrier I am aware I could make a 3D game with 2D sprites that just face the camera with scrolling planes but I'd much rather make it the proper way. I've looked online for tutorials on pseudo 3D and most of them use other scripting editors rather than using C# and different engines other than Unity both of which I'm required to use. Any info or links on how to set up the perspective part would be much appreciated. Thanks in advance!
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