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Question by
chandrazack · Mar 24 at 08:47 AM ·
c#unity 2dline renderer
customize line renderer from middle
Hi, i was made a line drawing but I have a question can I customize the size of the middle line like this but in code? thanks any help will be appreciated
here's my code
void AddAPoint(Vector2 pointPos)
{
currentLineRenderer.positionCount++;
int positionIndex = currentLineRenderer.positionCount - 1;
int midPositionIndex1 = (currentLineRenderer.positionCount - 1) / 3;
int midPositionIndex2 = (currentLineRenderer.positionCount - 1) / 3 * 2;
currentLineRenderer.SetPosition(positionIndex, pointPos);
Debug.Log("Mid line 1 = " + currentLineRenderer.GetPosition(midPositionIndex1));
Debug.Log("Mid line 2 = " + currentLineRenderer.GetPosition(midPositionIndex2));
currentLineRenderer.SetWidth(0.2f, 0.2f);
}
screen-shot-2022-03-24-at-154309.png
(230.2 kB)
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