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Question by mission3d · Jun 15, 2011 at 10:34 PM · assetlightmapdeletemetadatarevert

Asset management with metadata

How did you delete the metadata from an imported asset and mesh in particular? I've been using beast mapping and generating lightmap UVs. The problem is when I modify the file, by lets say adding geometry the "generate lightmap UVs" dosen't take on the new objects. The revert button, or reimport doesn't solve the problem.

I wish there was a metadata editor or something, or is there?

Thanks.

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