Question by 
               King_Arthur · Jun 10, 2017 at 07:06 AM · 
                cameravr  
              
 
              Switch to standard camera when using Google VR SDK
I am using the Google VR SDK 1.50 with Unity 5.6, and I need a way to switch between the VR camera and a standard one. Whenever I create a new camera in the project, it shows up with fields for stereo separation, stereo convergence, and target eye. How do I create a normal camera with the SDK imported?
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