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Question by jbarbalaco · Jun 09, 2017 at 05:21 PM · buildlightingrenderingscenequalitysettings

My Lighting Is Not Rendering Properly!

Hey everyone,

I am having a major problem with lighting. So first off, I have scoured the forums and have read every post about lighting problems, and tried just about every solution (I think). I'm pretty sure I have maxed out my render quality settings. Here is my problem:

I wanted to create a second scene for my game, which essentially would be a main menu screen. This game, by the way, is the Survival Shooter from the official Unity Tutorials. The main menu would be a close up shot of the sleeping shooter in an idle animation.

So I created a new scene, and instead of re importing everything, I copied everything from the hierarchy of the main scene and pasted everything into the hierarchy of the new scene. Now I have the exact same setup in two seperate scenes to mess with.

But on the second, new, main menu scene, everything is the same except for the rendering of the lighting. All of the same lights are there, all of the settings are absolutely identical, but the actual effect has on the environment doesn't render. I tried messing with a few of the light settings, like intensity, and it does in fact change the lighting. Messing with other settings, like indirect multiplier had no effect changes, telling me that certain aspects of the light are not rendering only in this scene.

So one forum post told me that this would be fixed in my final build which in my case was not true. The final build is still much darker than it should be.

Let me know if you can help! Should I adjust something again in quality settings or lighting settings as I've tried before? Is this a known glitch?

Hope you guys can help me. Thanks!!!

UPDATE:

Below in this first image is my main scene. You can see the Directional Light uses the Indirect Multiplier to illuminate the floor into a blue-ish glow.

alt text

Below is an image of my other scene, which is in the same project using the same objects in the hierarchy as the previous scene (I literally copy and pasted them). As you can see, the Indirect Multiplier effect which illuminated the ground does not render. It also stays like this when you render out a Build, even with max graphic settings.

alt text

That's all the screenshots I can post. I would also post my graphic quality settings and light settings. If there is any information anyone needs please let me know so I can fix this problem. Thanks!

shooterscreenshot1.jpg (419.2 kB)
shooter-screenshot-2.jpg (401.8 kB)
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Answer by KingSloth · Jun 09, 2017 at 08:05 PM

Hello! This happens for some odd reason. If understood your question correctly, the menu works, but the game scene doesn't work. So, if you build your game as a standalone, this problem will go away. Also, if you just play the game scene, and not the menu, the lighting should work.

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