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Question by carte106 · Jun 08, 2017 at 06:32 AM · scripting problemtutorials

Event Tutorial Question: renderer.material

I'm following the scripting event tutorial on Unity (https://unity3d.com/learn/tutorials/topics/scripting/events)

However, I get the following error on my renderer.material.color ref. (I was able to successfully script the random teleport of a game object)

Assets/_Scripts/TeleportBox.cs(24,18): error CS1061: Type UnityEngine.Component' does not contain a definition for material' and no extension method material' of type UnityEngine.Component' could be found. Are you missing an assembly reference?

This is what I have in my script: Color col = new Color(Random.value, Random.value, Random.value); renderer.material.color = col;

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Answer by Hellium · Jun 08, 2017 at 07:02 AM

The components must be accessed using the GetComponent function:

 void TurnColor()
 {
     Color col = new Color(Random.value, Random.value, Random.value);
     GetComponent<MeshRenderer>().material.color = col;
 }

The getters like renderer, transform, collider, rigidbody, light, ... will be depreciated and should not be used anymore

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