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This question was closed Sep 05, 2011 at 07:25 PM by Illogical-Ironic for the following reason:

The question is answered, right answer was accepted

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Question by Illogical-Ironic · Sep 02, 2011 at 11:02 PM · 2dspritegameimage

2D game using sprites.

I am currently developing a 2D game in Free Unity. My problem is that I'm still not comfortable with modeling or animating in 3D.

My question is: Can i use 2D images as gameobjects instead of 3D objects? If particles and billboards can do this, why not do this with gameobjects, and such?

I know there are third party plugins for Unity that help with this, but i lack economical resources to afford such add-ons.

I'd be grateful if anyone could show some links to tutorials, or what should i have in mind while doing this (like things to increase performance, etc.)

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Answer by spanjoar · Sep 03, 2011 at 12:52 AM

I think this is the only option:

http://www.unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture

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avatar image spanjoar · Sep 03, 2011 at 01:00 AM 0
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Here is the extended (better) version of the same concept: http://www.unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture_-_Extended

And here you have a $$anonymous$$UCH cheaper version of Sprite $$anonymous$$anager 2: http://forum.unity3d.com/threads/101811-ex2D-the-best-2D-sprite-solution-for-Unity-RELEASED

You should also be able to use a movie texture, but I think that's feature is only available in Unity Pro.

avatar image Illogical-Ironic · Sep 05, 2011 at 07:17 PM 0
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I see, so i guess those are the only ways. The animated texture method should do fine for me. Thank you!

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