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Question by
Lennyy96 · Dec 15, 2021 at 05:15 PM ·
photonscene-switching
unity photon doesn't sync scene for master
Hello, That's my script for the Scene management:
private void Awake()
{
PhotonNetwork.automaticallySyncScene = true;
}
public void LoadArena()
{
if (PhotonNetwork.isMasterClient)
{
PhotonNetwork.LoadLevel("rotateTrack");
}
}
It works fine for the players that joint the match but not vor the person who created the room. You can't see the other ones
Comment
just to clarify your problem:
All Players see the same and correct scene is that right? But the players don't see each other?