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New android build requires internet privileges even though it shouldn't.
I've built and released 5 versions on the Google Play store and none of them required any permissions. However, this latest build requires internet privileges even though I haven't added any net code.
These are the only changes from the previous version:
exported everything from an old project to a new project, and copied of the tagmanager.asset file.
upgraded android from 5.6 to 5.6.1
I had to redo player settings after that, but I can't think of any reason why the apk would suddenly need internet privileges.
Edit: Additional information. Internet Access is set to "Auto". It's always been the default.
Answer by Fragmental · Jun 02, 2017 at 07:11 AM
I figured it out. It was Unity Analytics. Turning it off got rid of if.
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