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Question by fvpmgameryt · Nov 25, 2017 at 09:50 AM · spawnspawnpointsspawning-enemies

how can i spawn enemies with different sprites ?

Hello i have this code but i want to spawn enemies with different sprites what can i do ? i want that enemy's spawn with random sprites in random positions

public class spawn : MonoBehaviour {

     public GameObject fruitPrefab;
 
     public Transform[] spawnPoints;
 
     public float minDelay = .1f;
     public float maxDelay = 1f;
 
     // Use this for initialization
     void Start () {
     
         StartCoroutine (SpawnFruits ());
 
     }
 
     IEnumerator SpawnFruits(){
         while (true) {
 
             float delay = Random.Range (minDelay, maxDelay);
             yield return new WaitForSeconds (delay);
 
             int spawnIndex = Random.Range (0, spawnPoints.Length);
             Transform spawnPoint = spawnPoints [spawnIndex];
 
             GameObject spawedFruit = Instantiate (fruitPrefab, spawnPoint.position, spawnPoint.rotation);
             Destroy (spawedFruit, 3f);
         }
     }
 

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Answer by OpenMindStudios · Nov 25, 2017 at 04:59 PM

have a list of all the different enemy prefabs and have it randomly choose a prefab from the list.

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avatar image fvpmgameryt · Nov 26, 2017 at 08:32 AM 0
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plz can you $$anonymous$$ch me how ?

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