Question by
YoloMaster919 · Mar 20, 2020 at 06:49 PM ·
texture3drenderingshadersrendertexture
Farther away object turns green
I have a small environment and (in both scene AND game view) when the camera moves a little bit away, it stops rendering entirely and turns the whole thing green. It's just a small sample environment, not big at all.
Comment
Your answer
Follow this Question
Related Questions
cannot combine shader of two objects 0 Answers
Get the original light / color in custom shader 0 Answers
Graphic style ? 0 Answers
Best way to render hundreds of textures for flooring in an in-game editor? 0 Answers
HDRP Render ObjectIDs to Texture 0 Answers