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Question by Mimini · Feb 26, 2016 at 03:06 PM · virtuallook at

gaze/look at object to load new scene

Hi guys! i'm pretty sure that there's already an answer to this question, but i can't find the appropriate tags to look for... Do you know how this works? I want to look at an image in virtual reality, load a little animation ad launch a script which launch another scene.. can you point me in the right direction please? Thanks. Mimini

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Answer by Glurth · Feb 26, 2016 at 05:37 PM

I would add a collider to the object, then use a "raycast" to determine if the camera is looking to the object. e.g. (uncomplied, example only, probably has errors)

 Ray r= new Ray(colliderobjet.position-camera.position, camera.forward);
 RaycastHit hit;
 bool contact=colliderobject.GetComponent<Collider>().Raycast(r,out hit,MaxDetectDistance);

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